iPhone 3GS - First hands-on impressions
Let’s get one thing out of the way: it’s fast. So fast in fact, that previously tedious task switching between apps like Mail and Safari now feel almost like true multitasking.
Within Safari itself, pages load at a very close approximation of desktop browser speeds. Pages loaded with Javascript and containing multiple images load in an instant, and switching between pages feels considerably quicker.
Yes, the VGA video camera’s very cool, the autofocus stills camera is a great improvement over the iPhone 3G’s, and the compass offers amazing future possibilities with regards to augmented reality, but that’s all gravy.
For me, it’s the the improved fuidity of the entire user experience that really marks the device. The 3GS’s new hardware has smoothed out all those small but cumulatively annoying glitches and hang-ups of the iPhone’s UI into one silky, unobtrusive experience.
It would seem to me that in the 3GS the iPhone’s refined UI has finally found a worthy home - one capable of providing it with all the muscle it needs to flow as it should. While the iPhone 3G is a great device in itself, it sometimes struggles to catch up to its user’s activities. This, it would seem, is no longer the case.
Some may think me crazy for shelling out full-price for the device, but I don’t really care. If I have to throw money at technology, what better than to throw it at what has become my most used personal gadget.