Why your new display sucks for retro gaming
An interesting rundown on the pitfalls of new display technology when it comes to displaying old (as in REALLY old) 8 and 16-bit games.
It would seem that if you’re a fan of retro gaming you simply can’t do better than a good old Cathode Ray Tube, as modern displays’ fixed-resolutions and digital fudgery will result in your old Mario losing its pixel-perfect edge.
Now, where did I put that copy of MAME?